This page lists documented moveable object properties.
0 O_LARA
max_hit_points = 1000 — Maximum hit points.6 O_BACON_LARA
max_hit_points = 1000 — Maximum hit points.7 O_WOLF
max_hit_points = 6 — Maximum hit points.pounce_damage = 50 — Damage dealt by the pounce attack.bite_damage = 100 — Damage dealt by the bite attack.8 O_BEAR
max_hit_points = 20 — Maximum hit points.charge_damage = 3 — Damage dealt while the bear charges into Lara.slam_damage = 200 — Damage dealt if the falling bear slams into Lara.attack_damage = 200 — Damage dealt by the bear bite attack.pat_damage = 400 — Damage dealt by the bear paw swipe.9 O_BAT
max_hit_points = 1 — Maximum hit points.damage = 2 — Damage dealt by the bat attack.10 O_CROCODILE
max_hit_points = 20 — Maximum hit points.damage = 100 — Damage dealt by the crocodile bite.11 O_ALLIGATOR
max_hit_points = 20 — Maximum hit points.damage = 100 — Damage dealt by the alligator bite.12 O_LION
max_hit_points = 30 — Maximum hit points.pounce_damage = 150 — Damage dealt by the pounce attack.bite_damage = 250 — Damage dealt by the bite attack.13 O_LIONESS
max_hit_points = 25 — Maximum hit points.pounce_damage = 150 — Damage dealt by the pounce attack.bite_damage = 250 — Damage dealt by the bite attack.14 O_PUMA
max_hit_points = 45 — Maximum hit points.pounce_damage = 150 — Damage dealt by the pounce attack.bite_damage = 250 — Damage dealt by the bite attack.15 O_APE
max_hit_points = 22 — Maximum hit points.damage = 200 — Damage dealt by the ape bite.16 O_RAT
max_hit_points = 5 — Maximum hit points.bite_damage = 20 — Damage dealt by the bite attack.charge_damage = 20 — Damage dealt by the charge attack.17 O_VOLE
max_hit_points = 5 — Maximum hit points.bite_damage = 20 — Damage dealt by the bite attack.charge_damage = 20 — Damage dealt by the charge attack.18 O_TREX
max_hit_points = 100 — Maximum hit points.touch_damage = 1 — Damage dealt by body contact.trample_damage = 10 — Damage dealt while trampling.bite_damage = 10000 — Damage dealt by the bite attack.19 O_RAPTOR
max_hit_points = 20 — Maximum hit points.lunge_damage = 100 — Damage dealt by the lunge attack.charge_damage = 100 — Damage dealt by the charge attack.bite_damage = 100 — Damage dealt by the bite attack.20 O_ATLANTEAN_WINGED
max_hit_points = 50 — Maximum hit points.charge_damage = 100 — Damage dealt by the atlantean's charge attack.lunge_damage = 150 — Damage dealt by the atlantean's lunge attack.punch_damage = 200 — Damage dealt by the atlantean's punch attack.part_damage = 100 — Damage dealt by the atlantean's exploding body parts.21 O_ATLANTEAN_SHOOTER
max_hit_points = 50 — Maximum hit points.charge_damage = 100 — Damage dealt by the atlantean's charge attack.lunge_damage = 150 — Damage dealt by the atlantean's lunge attack.punch_damage = 200 — Damage dealt by the atlantean's punch attack.part_damage = 100 — Damage dealt by the atlantean's exploding body parts.22 O_ATLANTEAN_GROUND
max_hit_points = 50 — Maximum hit points.charge_damage = 100 — Damage dealt by the atlantean's charge attack.lunge_damage = 150 — Damage dealt by the atlantean's lunge attack.punch_damage = 200 — Damage dealt by the atlantean's punch attack.part_damage = 100 — Damage dealt by the atlantean's exploding body parts.23 O_CENTAUR
max_hit_points = 120 — Maximum hit points.rear_damage = 200 — Damage dealt by the centaur rear attack.part_damage = 100 — Damage dealt by the centaur death explosion.24 O_MUMMY
max_hit_points = 18 — Maximum hit points.25 O_DINO_WARRIOR
max_hit_points = 100 — Maximum hit points.touch_damage = 1 — Damage dealt by body contact.trample_damage = 10 — Damage dealt while trampling.bite_damage = 10000 — Damage dealt by the bite attack.26 O_FISH
max_hit_points = 12 — Maximum hit points.damage = 100 — Damage dealt by the barracuda bite.27 O_LARSON
max_hit_points = 50 — Maximum hit points.damage = 50 — Damage dealt by Larson's shot.28 O_PIERRE
max_hit_points = 70 — Maximum hit points.damage = 50 — Damage dealt by shots.30 O_SKATEKID
max_hit_points = 125 — Maximum hit points.stop_shot_damage = 50 — Damage dealt by shots while stopped.skate_shot_damage = 40 — Damage dealt by shots while skating.31 O_COWBOY
max_hit_points = 150 — Maximum hit points.damage = 70 — Damage dealt by the cowboy's shot.32 O_BALDY
max_hit_points = 200 — Maximum hit points.damage = 150 — Damage dealt by Baldy's shot.33 O_NATLA
max_hit_points = 400 — Maximum hit points.34 O_TORSO
max_hit_points = 500 — Maximum hit points.touch_damage = 5 — Damage dealt by body contact.attack_damage = 500 — Damage dealt by swipe attacks.part_damage = 250 — Damage dealt by the death explosion.36 O_SWINGING_AXE
damage = 100 — Damage dealt while Lara is touching the swinging axe.37 O_SPIKES
damage = 15 — Damage dealt when Lara hits the spikes without dying instantly.38 O_ROLLING_BALL_1
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.39 O_DART
damage = 50 — Damage dealt on hit.poison = false — Apply poison buildup in addition to hit damage.42 O_TEETH_TRAP
damage = 400 — Damage dealt while Lara is caught in the teeth trap.43 O_DAMOCLES_SWORD
damage = 100 — Damage dealt when Lara is struck by the falling Damocles sword.46 O_LIGHTNING_EMITTER
damage = 400 — Damage dealt when Lara is struck by the lightning emitter.53 O_FALLING_CEILING_1
damage = 300 — Damage dealt while Lara is touching the falling ceiling.54 O_FALLING_CEILING_2
damage = 300 — Damage dealt while Lara is touching the falling ceiling.77 O_PLAYER_1
max_hit_points = 1 — Maximum hit points.78 O_PLAYER_2
max_hit_points = 1 — Maximum hit points.79 O_PLAYER_3
max_hit_points = 1 — Maximum hit points.80 O_PLAYER_4
max_hit_points = 1 — Maximum hit points.145 O_SCION_ITEM_3
max_hit_points = 5 — Maximum hit points.180 O_LAVA_WEDGE
speed = 25 — Offset applied each frame while the lava wedge advances.191 O_WINSTON
max_hit_points = 1 — Maximum hit points.193 O_FLARE_ITEM
burn_time = 60 — How long the flare burns for, in seconds.0 O_LARA
max_hit_points = 1000 — Maximum hit points.13 O_SKIDOO_FAST
track_1 = 48 (MX_SKIDOO_THEME) — Random music track pool, slot 1. -1 = disabled.track_2 = -1 — Random music track pool, slot 2. -1 = disabled.track_3 = -1 — Random music track pool, slot 3. -1 = disabled.track_4 = -1 — Random music track pool, slot 4. -1 = disabled.battle_track_1 = 49 (MX_BATTLE_THEME) — Random battle music track pool, slot 1. -1 = disabled.battle_track_2 = -1 — Random battle music track pool, slot 2. -1 = disabled.battle_track_3 = -1 — Random battle music track pool, slot 3. -1 = disabled.battle_track_4 = -1 — Random battle music track pool, slot 4. -1 = disabled.is_heavy = true — Whether or not this vehicle can activate heavy triggers.test_static_collision = false — Whether or not this vehicle can collide with static meshes.14 O_BOAT
is_heavy = true — Whether or not this vehicle can activate heavy triggers.15 O_DOG
max_hit_points = 10 — Maximum hit points.bite_damage = 100 — Damage dealt by the dog bite.lunge_damage = 100 — Damage dealt by the dog's lunge attack.16 O_CULT_1
max_hit_points = 25 — Maximum hit points.damage = 50 — Damage dealt by the cultist's shot.17 O_CULT_1A
max_hit_points = 25 — Maximum hit points.damage = 50 — Damage dealt by the cultist's shot.18 O_CULT_1B
max_hit_points = 25 — Maximum hit points.damage = 50 — Damage dealt by the cultist's shot.19 O_CULT_2
max_hit_points = 60 — Maximum hit points.20 O_CULT_3
max_hit_points = 150 — Maximum hit points.damage = 50 — Damage dealt by the cultist's shot.21 O_MOUSE
max_hit_points = 4 — Maximum hit points.damage = 20 — Damage dealt by the bite attack.22 O_DRAGON_FRONT
max_hit_points = 300 — Maximum hit points.touch_damage = 10 — Damage dealt while Lara is touching the dragon.swipe_damage = 250 — Damage dealt by the dragon swipe attack.25 O_SHARK
max_hit_points = 30 — Maximum hit points.damage = 400 — Damage dealt by bite attacks.26 O_EEL
max_hit_points = 5 — Maximum hit points.damage = 50 — Damage dealt by the eel bite.27 O_BIG_EEL
max_hit_points = 20 — Maximum hit points.damage = 500 — Damage dealt by the big eel bite.28 O_BARRACUDA
max_hit_points = 12 — Maximum hit points.damage = 100 — Damage dealt by the barracuda bite.29 O_DIVER
max_hit_points = 20 — Maximum hit points.30 O_WORKER_1
max_hit_points = 25 — Maximum hit points.damage = 150 — Damage dealt by gun shots.31 O_WORKER_2
max_hit_points = 20 — Maximum hit points.damage = 30 — Damage dealt by gun shots.32 O_WORKER_3
max_hit_points = 27 — Maximum hit points.hit_damage = 80 — Damage dealt by punch attacks.swipe_damage = 100 — Damage dealt by the swipe attack.33 O_WORKER_4
max_hit_points = 27 — Maximum hit points.hit_damage = 80 — Damage dealt by punch attacks.swipe_damage = 100 — Damage dealt by the swipe attack.34 O_WORKER_5
max_hit_points = 20 — Maximum hit points.damage = 30 — Damage dealt by gun shots.35 O_JELLY
max_hit_points = 10 — Maximum hit points.damage = 5 — Damage dealt by the jelly sting.36 O_SPIDER
max_hit_points = 5 — Maximum hit points.damage = 25 — Damage dealt by bite attacks.37 O_BIG_SPIDER
max_hit_points = 40 — Maximum hit points.damage = 100 — Damage dealt by the big spider bite.38 O_CROW
max_hit_points = 15 — Maximum hit points.damage = 20 — Damage dealt by the bird attack.39 O_TIGER
max_hit_points = 20 — Maximum hit points.damage = 100 — Damage dealt by bite attacks.41 O_XIAN_SPEARMAN
max_hit_points = 100 — Maximum hit points.hit_1_damage = 75 — Damage dealt by attack 1.hit_2_damage = 75 — Damage dealt by attacks 2 to 4.hit_5_damage = 75 — Damage dealt by attack 5.hit_6_damage = 120 — Damage dealt by attack 6.43 O_XIAN_KNIGHT
max_hit_points = 80 — Maximum hit points.damage = 300 — Damage dealt by sword slashes.45 O_YETI
max_hit_points = 30 — Maximum hit points.punch_damage = 100 — Damage dealt by attack 1.thump_damage = 150 — Damage dealt by attack 2.charge_damage = 200 — Damage dealt by attack 3.46 O_BIRD_GUARDIAN
max_hit_points = 200 — Maximum hit points.damage = 200 — Damage dealt by the bird guardian punch.47 O_EAGLE
max_hit_points = 20 — Maximum hit points.damage = 20 — Damage dealt by the bird attack.48 O_BANDIT_1
max_hit_points = 45 — Maximum hit points.damage = 8 — Damage dealt by the bandit's shot.49 O_BANDIT_2
max_hit_points = 50 — Maximum hit points.damage = 50 — Damage dealt by the bandit's shot.50 O_BANDIT_2B
max_hit_points = 50 — Maximum hit points.damage = 50 — Damage dealt by the bandit's shot.51 O_SKIDOO_ARMED
max_hit_points = 100 — Maximum hit points.52 O_SKIDOO_DRIVER
max_hit_points = 1 — Maximum hit points.shot_damage = 50 — Damage dealt by shots when Lara is not mounted.mounted_shot_damage = 10 — Damage dealt by shots when Lara is mounted.53 O_MONK_1
max_hit_points = 30 — Maximum hit points.damage = 150 — Damage dealt by melee attacks.enemy_damage = 5 — Damage dealt by melee attacks against non-player targets.54 O_MONK_2
max_hit_points = 30 — Maximum hit points.damage = 150 — Damage dealt by melee attacks.enemy_damage = 5 — Damage dealt by melee attacks against non-player targets.58 O_PENDULUM_1
damage = 50 — Damage dealt while Lara is touching the pendulum.59 O_SPIKES
damage = 15 — Damage dealt when Lara hits the spikes without dying instantly.60 O_ROLLING_BALL_1
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.61 O_DISC
damage = 50 — Damage dealt on hit.poison = false — Apply poison buildup in addition to hit damage.64 O_TEETH_TRAP
damage = 400 — Damage dealt while Lara is caught in the teeth trap.76 O_PROPELLER_1
damage = 200 — Damage dealt while Lara is touching the propeller.78 O_HOOK
damage = 50 — Damage dealt while Lara is touching the hook.79 O_FALLING_CEILING_1
damage = 300 — Damage dealt while Lara is touching the falling ceiling.80 O_SPINNING_BLADE
damage = 100 — Damage dealt while Lara is touching the spinning blade.81 O_BLADE
damage = 100 — Damage dealt while Lara is touching the blade trap.82 O_KILLER_STATUE
damage = 20 — Damage dealt while Lara is struck by the killer statue.83 O_ROLLING_BALL_2
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.84 O_ICICLE
damage = 200 — Damage dealt when Lara is struck by the falling icicle.85 O_SPIKE_WALL
speed = 16 — Offset applied each frame while the spike wall advances.damage = 20 — Damage dealt while Lara is touching the spike wall.87 O_CEILING_SPIKES
speed = 5 — Offset applied each frame while the ceiling spikes descend.damage = 20 — Damage dealt while Lara is touching the ceiling spikes.94 O_PROPELLER_2
damage = 200 — Damage dealt while Lara is touching the propeller.95 O_PROPELLER_3
damage = 200 — Damage dealt while Lara is touching the propeller.96 O_PENDULUM_2
damage = 50 — Damage dealt while Lara is touching the pendulum.101 O_ROLLING_BALL_3
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.123 O_PLAYER_1
max_hit_points = 1 — Maximum hit points.124 O_PLAYER_2
max_hit_points = 1 — Maximum hit points.125 O_PLAYER_3
max_hit_points = 1 — Maximum hit points.126 O_PLAYER_4
max_hit_points = 1 — Maximum hit points.127 O_PLAYER_5
max_hit_points = 1 — Maximum hit points.128 O_PLAYER_6
max_hit_points = 1 — Maximum hit points.129 O_PLAYER_7
max_hit_points = 1 — Maximum hit points.130 O_PLAYER_8
max_hit_points = 1 — Maximum hit points.131 O_PLAYER_9
max_hit_points = 1 — Maximum hit points.132 O_PLAYER_10
max_hit_points = 1 — Maximum hit points.152 O_FLARE_ITEM
burn_time = 60 — How long the flare burns for, in seconds.214 O_TREX
max_hit_points = 100 — Maximum hit points.touch_damage = 1 — Damage dealt by body contact.trample_damage = 10 — Damage dealt while trampling.bite_damage = 10000 — Damage dealt by the bite attack.260 O_WINSTON
max_hit_points = 1 — Maximum hit points.265 O_BEAR
max_hit_points = 30 — Maximum hit points.charge_damage = 3 — Damage dealt while the bear charges into Lara.slam_damage = 200 — Damage dealt if the falling bear slams into Lara.attack_damage = 200 — Damage dealt by the bear bite attack.pat_damage = 400 — Damage dealt by the bear paw swipe.266 O_WOLF
max_hit_points = 10 — Maximum hit points.pounce_damage = 50 — Damage dealt by the pounce attack.bite_damage = 100 — Damage dealt by the bite attack.267 O_MONK_3
max_hit_points = 30 — Maximum hit points.damage = 150 — Damage dealt by melee attacks.enemy_damage = 5 — Damage dealt by melee attacks against non-player targets.0 O_LARA
max_hit_points = 1000 — Maximum hit points.14 O_KAYAK
is_heavy = true — Whether or not this vehicle can activate heavy triggers.15 O_RIB
track_1 = 12 (MX_RIB_THEME) — Random music track pool, slot 1. -1 = disabled.track_2 = -1 — Random music track pool, slot 2. -1 = disabled.track_3 = -1 — Random music track pool, slot 3. -1 = disabled.track_4 = -1 — Random music track pool, slot 4. -1 = disabled.is_heavy = true — Whether or not this vehicle can activate heavy triggers.16 O_QUAD_BIKE
track_1 = -1 — Random music track pool, slot 1. -1 = disabled.track_2 = -1 — Random music track pool, slot 2. -1 = disabled.track_3 = -1 — Random music track pool, slot 3. -1 = disabled.track_4 = -1 — Random music track pool, slot 4. -1 = disabled.is_heavy = true — Whether or not this vehicle can activate heavy triggers.test_static_collision = false — Whether or not this vehicle can collide with static meshes.17 O_MINE_CART
track_1 = 12 (MX_MINE_CART_THEME) — Random music track pool, slot 1. -1 = disabled.track_2 = -1 — Random music track pool, slot 2. -1 = disabled.track_3 = -1 — Random music track pool, slot 3. -1 = disabled.track_4 = -1 — Random music track pool, slot 4. -1 = disabled.19 O_UPV
is_heavy = true — Whether or not this vehicle can activate heavy triggers.20 O_TRIBE_AXEMAN
max_hit_points = 28 — Maximum hit points.attack_2_damage = 8 — Damage dealt by attack 2.attack_3_damage = 32 — Damage dealt by attack 3.attack_4_damage = 8 — Damage dealt by attack 4.attack_5_damage = 8 — Damage dealt by attack 5.attack_6_damage = 32 — Damage dealt by attack 6.enemy_damage = 2 — Damage dealt to non-player targets.21 O_TRIBE_PIPEMAN
max_hit_points = 28 — Maximum hit points.damage = 100 — Damage dealt by melee attacks.enemy_damage = 5 — Damage dealt to non-player targets.22 O_PATROL_DOG
max_hit_points = 16 — Maximum hit points.lunge_damage = 50 — Damage dealt by the lunge attack.bite_damage = 12 — Damage dealt by the bite attack.23 O_MOUSE
max_hit_points = 4 — Maximum hit points.damage = 20 — Damage dealt by the bite attack.26 O_DIVER
max_hit_points = 20 — Maximum hit points.27 O_CROW
max_hit_points = 8 — Maximum hit points.damage = 20 — Damage dealt by the bird attack.28 O_TIGER
max_hit_points = 24 — Maximum hit points.damage = 90 — Damage dealt by bite attacks.29 O_VULTURE
max_hit_points = 18 — Maximum hit points.damage = 20 — Damage dealt by the bird attack.30 O_ASSAULT_TARGET
max_hit_points = 8 — Maximum hit points.32 O_ALLIGATOR
max_hit_points = 42 — Maximum hit points.damage = 100 — Damage dealt by the alligator bite.34 O_COMPY
max_hit_points = 10 — Maximum hit points.damage = 90 — Damage dealt by the compy attack.35 O_LIZARD
max_hit_points = 36 — Maximum hit points.bite_damage = 100 — Damage dealt by the lizard bite.swipe_damage = 120 — Damage dealt by the lizard swipe attack.36 O_TRIBE_BOSS
max_hit_points = 200 — Maximum hit points.head_beam_damage = 10000 — Damage dealt by the head electric beam.37 O_STHPAC_MERCENARY
max_hit_points = 30 — Maximum hit points.damage = 28 — Damage dealt by the mercenary's shot.39 O_RX_WORKER_1
max_hit_points = 34 — Maximum hit points.damage = 35 — Damage dealt by shots.40 O_RX_WORKER_2
max_hit_points = 30 — Maximum hit points.damage = 28 — Damage dealt by shots.41 O_HUSKIE
max_hit_points = 16 — Maximum hit points.lunge_damage = 50 — Damage dealt by the lunge attack.bite_damage = 12 — Damage dealt by the bite attack.42 O_CRAWLER_MUTANT
max_hit_points = 50 — Maximum hit points.44 O_WASP_MUTANT
max_hit_points = 24 — Maximum hit points.damage = 50 — Damage dealt by the sting attack.45 O_CLAW_MUTANT
max_hit_points = 130 — Maximum hit points.damage = 100 — Damage dealt by the claw mutant melee attack.plasma_ball_damage = 200 — Damage dealt by the claw mutant plasma ball.46 O_HYBRID_MUTANT
max_hit_points = 90 — Maximum hit points.jump_damage = 20 — Damage dealt by the hybrid mutant jump attack.slash_damage = 100 — Damage dealt by the hybrid mutant slash attack.kick_damage = 80 — Damage dealt by the hybrid mutant kick attack.49 O_WILLARD
max_hit_points = 200 — Maximum hit points.touch_damage = 10 — Damage dealt by body contact.bite_damage = 220 — Damage dealt by bite attacks.lunge_damage = 440 — Damage dealt by the lunge attack.plasma_ball_damage = 10000 — Damage dealt by direct plasma ball hits.50 O_RX_WORKER_3
max_hit_points = 36 — Maximum hit points.51 O_SWAT_1
max_hit_points = 45 — Maximum hit points.damage = 28 — Damage dealt by shots.final_shot_damage = 84 — Damage dealt by the death-state final shot.52 O_SWAT_2
max_hit_points = 45 — Maximum hit points.damage = 28 — Damage dealt by shots.final_shot_damage = 84 — Damage dealt by the death-state final shot.53 O_PUNK_1
max_hit_points = 20 — Maximum hit points.hit_damage = 80 — Damage dealt by punches 1 and 2.swipe_damage = 100 — Damage dealt by punch 3.54 O_PUNK_2
max_hit_points = 20 — Maximum hit points.hit_damage = 80 — Damage dealt by punches 1 and 2.swipe_damage = 100 — Damage dealt by punch 3.56 O_SECURITY_GUARD
max_hit_points = 28 — Maximum hit points.damage = 32 — Damage dealt by shots.final_shot_damage = 64 — Damage dealt by the death-state final shot.57 O_SOPHIA
max_hit_points = 300 — Maximum hit points.knockback_damage = 200 — Damage dealt by the knockback shockwave.laser_bolt_damage = 30 — Damage dealt by regular laser bolt direct hits.big_laser_bolt_damage = 542 — Damage dealt by the big laser bolt direct hit.laser_bolt_splash_damage = 16 — Maximum splash damage dealt by regular laser bolts.big_laser_bolt_splash_damage = 64 — Maximum splash damage dealt by the big laser bolt.plasma_ball_damage = 25 — Damage dealt by plasma ball direct hits.60 O_MP_1
max_hit_points = 25 — Maximum hit points.punch_1_damage = 80 — Damage dealt by punch 1.punch_2_damage = 80 — Damage dealt by punch 2.punch_3_damage = 100 — Damage dealt by punch 3.kick_damage = 150 — Damage dealt by the kick attack.61 O_MP_2
max_hit_points = 28 — Maximum hit points.damage = 32 — Damage dealt by gun shots.62 O_PRISONER
max_hit_points = 20 — Maximum hit points.punch_1_damage = 40 — Damage dealt by punch 1.punch_2_damage = 40 — Damage dealt by punch 2.punch_3_damage = 50 — Damage dealt by punch 3.63 O_SWAT_3
max_hit_points = 45 — Maximum hit points.damage = 28 — Damage dealt by shots.final_shot_damage = 84 — Damage dealt by the death-state final shot.64 O_SENTRY_GUN
damage = 10 — Damage dealt when the sentry gun hits Lara.max_hit_points = 100 — Maximum hit points.65 O_CIVILIAN
max_hit_points = 15 — Maximum hit points.punch_1_damage = 40 — Damage dealt by the civilian's first punch attack.punch_2_damage = 40 — Damage dealt by the civilian's second punch attack.punch_3_damage = 50 — Damage dealt by the civilian's third punch attack.66 O_SECURITY_LASER_ALARM
max_hit_points = 1 — Maximum hit points.67 O_SECURITY_LASER_DEADLY
damage = 10 — Damage dealt when Lara crosses the security laser.max_hit_points = 1 — Maximum hit points.68 O_SECURITY_LASER_KILLER
max_hit_points = 1 — Maximum hit points.69 O_COBRA
max_hit_points = 8 — Maximum hit points.damage = 80 — Damage dealt by the cobra bite.alert_radius = 1.5 — Alert radius, in sectors.attack_radius = 1 — Attack radius, in sectors.forget_radius = 3 — Forget radius, in sectors.70 O_SHIVA
max_hit_points = 100 — Maximum hit points.pincer_damage = 150 — Damage dealt by the pincer attack.chopper_damage = 180 — Damage dealt by the chopper attack.71 O_MONKEY
max_hit_points = 8 — Maximum hit points.damage = 40 — Damage dealt by bite attacks.jump_damage = 50 — Damage dealt by the jumping bite attack.73 O_TONY
max_hit_points = 100 — Maximum hit points.fire_ball_damage = 200 — Damage dealt by direct fire ball hits.74 O_AI_GUARD
max_hit_points = 0 — Maximum hit points.75 O_AI_AMBUSH
max_hit_points = 0 — Maximum hit points.76 O_AI_PATROL_1
max_hit_points = 0 — Maximum hit points.77 O_AI_MODIFY
max_hit_points = 0 — Maximum hit points.78 O_AI_FOLLOW
max_hit_points = 0 — Maximum hit points.79 O_AI_PATROL_2
max_hit_points = 0 — Maximum hit points.80 O_AI_X1
max_hit_points = 0 — Maximum hit points.81 O_AI_X2
max_hit_points = 0 — Maximum hit points.82 O_AI_X3
max_hit_points = 0 — Maximum hit points.86 O_PENDULUM_1
damage = 50 — Damage dealt while Lara is touching the pendulum.87 O_SPIKES
damage = 15 — Damage dealt when Lara hits the spikes without dying instantly.88 O_ROLLING_BALL_1
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.89 O_ROLLING_BALL_4
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.90 O_POISON_DART
damage = 25 — Damage dealt on hit.poison = true — Apply poison buildup in addition to hit damage.94 O_TEETH_TRAP
damage = 400 — Damage dealt while Lara is caught in the teeth trap.106 O_HOOK
damage = 50 — Damage dealt while Lara is touching the hook.107 O_FALLING_CEILING_1
damage = 300 — Damage dealt while Lara is touching the falling ceiling.108 O_SPINNING_BLADE
damage = 100 — Damage dealt while Lara is touching the spinning blade.111 O_BLADE
damage = 100 — Damage dealt while Lara is touching the blade trap.112 O_ROLLING_BALL_2
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.113 O_ICICLE
damage = 200 — Damage dealt when Lara is struck by the falling icicle.114 O_SPIKE_WALL
speed = 16 — Offset applied each frame while the spike wall advances.damage = 20 — Damage dealt while Lara is touching the spike wall.116 O_CEILING_SPIKES
speed = 5 — Offset applied each frame while the ceiling spikes descend.damage = 20 — Damage dealt while Lara is touching the ceiling spikes.119 O_PROPELLER_2
damage = 200 — Damage dealt while Lara is touching the propeller.120 O_PROPELLER_3
damage = 200 — Damage dealt while Lara is touching the propeller.121 O_PENDULUM_2
damage = 50 — Damage dealt while Lara is touching the pendulum.126 O_ROLLING_BALL_3
air_damage = 100 — Damage dealt when Lara is clipped by a moving boulder without being crushed.148 O_PLAYER_1
max_hit_points = 1 — Maximum hit points.149 O_PLAYER_2
max_hit_points = 1 — Maximum hit points.150 O_PLAYER_3
max_hit_points = 1 — Maximum hit points.151 O_PLAYER_4
max_hit_points = 1 — Maximum hit points.152 O_PLAYER_5
max_hit_points = 1 — Maximum hit points.153 O_PLAYER_6
max_hit_points = 1 — Maximum hit points.154 O_PLAYER_7
max_hit_points = 1 — Maximum hit points.155 O_PLAYER_8
max_hit_points = 1 — Maximum hit points.156 O_PLAYER_9
max_hit_points = 1 — Maximum hit points.157 O_PLAYER_10
max_hit_points = 1 — Maximum hit points.179 O_FLARE_ITEM
burn_time = 30 — How long the flare burns for, in seconds.287 O_TREX_ALPHA
max_hit_points = 800 — Maximum hit points.touch_damage = 1 — Damage dealt by body contact.trample_damage = 10 — Damage dealt while trampling.bite_damage = 10000 — Damage dealt by the bite attack.raptor_damage = 50 — Damage dealt to raptors by the bite attack.288 O_RAPTOR
max_hit_points = 90 — Maximum hit points.lunge_damage = 100 — Damage dealt by the lunge attack.charge_damage = 100 — Damage dealt by the charge attack.bite_damage = 100 — Damage dealt by the bite attack.291 O_ROTATING_LASER
damage = 25 — Damage dealt while Lara is touching the rotating laser.318 O_STROBE_LIGHT
requires_alarm_active = false — Require an alert event before the light activates.333 O_FLAME_EMITTER_SIDE
interval = 2 — Interval between flame bursts, in seconds.338 O_PIRAHNAS
range = ((XYZ_32) { 1, 1, 1 }) — Swim range, in quarter tiles.use_room_lighting = False — Whether the shoal uses the surrounding room lighting.339 O_TROPICAL_FISH
sprite_offset = 0 — Texture offset in O_TROPICAL_FISH_GFX.range = ((XYZ_32) { 1, 1, 1 }) — Swim range, in quarter tiles.use_room_lighting = False — Whether the shoal uses the surrounding room lighting.360 O_WINSTON
max_hit_points = 1 — Maximum hit points.361 O_WINSTON_ARMY
max_hit_points = 20 — Maximum hit points.370 O_ANIMATING_EXT_1
kill_on_trigger = false — Kill the item immediately while its trigger is inactive.