Shipped with TRX as data/trx/ship/games/tr4/scripts/settomb2.lua.
trx.events.on_game_start(function()
trx.items[3].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[135].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.objects.animating_13.properties.collidable = false
trx.objects.animating_14.properties.collidable = false
trx.objects.waterfall_1.properties.loop_sound = trx.items.WaterfallSound.SAND
trx.objects.waterfall_1.properties.hide_when_inactive = true
trx.objects.scaled_spikes.properties.orientation = 0
trx.objects.scaled_spikes.properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.EXTENDED
trx.items[22].properties.orientation = 4
trx.items[22].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[23].properties.orientation = 2
trx.items[23].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[24].properties.orientation = 6
trx.items[24].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[25].properties.orientation = 7
trx.items[25].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[26].properties.orientation = 5
trx.items[26].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[27].properties.orientation = 1
trx.items[27].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[28].properties.orientation = 3
trx.items[28].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[29].properties.orientation = 11
trx.items[29].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[30].properties.orientation = 15
trx.items[30].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[31].properties.orientation = 13
trx.items[31].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[33].properties.orientation = 8
trx.items[33].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[40].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[41].properties.orientation = 6
trx.items[41].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[42].properties.orientation = 2
trx.items[42].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[43].properties.orientation = 1
trx.items[43].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[44].properties.orientation = 7
trx.items[44].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[45].properties.orientation = 3
trx.items[45].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[46].properties.orientation = 5
trx.items[46].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[47].properties.orientation = 4
trx.items[47].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[52].properties.orientation = 3
trx.items[53].properties.orientation = 3
trx.items[54].properties.orientation = 5
trx.items[55].properties.orientation = 5
trx.items[56].properties.orientation = 5
trx.items[57].properties.orientation = 5
trx.items[59].properties.orientation = 3
trx.items[60].properties.orientation = 3
trx.items[61].properties.orientation = 3
trx.items[62].properties.orientation = 3
trx.items[63].properties.orientation = 3
trx.items[64].properties.orientation = 3
trx.items[65].properties.orientation = 3
trx.items[66].properties.orientation = 3
trx.items[67].properties.orientation = 5
trx.items[68].properties.orientation = 5
trx.items[69].properties.orientation = 5
trx.items[70].properties.orientation = 5
trx.items[76].properties.orientation = 4
trx.items[77].properties.orientation = 6
trx.items[80].properties.orientation = 8
trx.items[80].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[81].properties.orientation = 10
trx.items[81].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[82].properties.orientation = 14
trx.items[82].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[83].properties.orientation = 9
trx.items[83].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[84].properties.orientation = 11
trx.items[84].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[85].properties.orientation = 15
trx.items[85].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[86].properties.orientation = 13
trx.items[86].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[87].properties.orientation = 12
trx.items[87].properties.scaled_spikes_mode =
trx.items.ScaledSpikesMode.LOOPING
trx.items[91].properties.orientation = 7
trx.items[92].properties.orientation = 7
trx.items[93].properties.orientation = 1
trx.items[94].properties.orientation = 1
trx.items[95].properties.orientation = 1
trx.items[96].properties.orientation = 1
trx.items[98].properties.orientation = 4
trx.items[109].properties.orientation = 4
trx.items[110].properties.orientation = 4
trx.items[111].properties.orientation = 4
trx.items[112].properties.orientation = 4
trx.items[116].properties.orientation = 4
end)