Shipped with TRX as data/trx/ship/games/tr4/scripts/libend.lua.
trx.events.on_game_start(function()
trx.items[13].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
end)
require("tr4.inv_setup").apply({
puzzle_item_5 = { scale = 1536, offset_y = 8, rot_x = -22.5, rot_y = 180 },
puzzle_item_10 = { scale = 1024, offset_y = 17 },
puzzle_item_11 = { scale = 1200, offset_y = 19 },
puzzle_item_12 = {
scale = 944,
offset_y = 8,
rot_x = -45,
draws_at_pivot = true,
},
puzzle_item_5_combo_1 = {
scale = 1280,
offset_y = 2,
rot_x = 22.5,
rot_y = 90,
draws_at_pivot = true,
},
puzzle_item_5_combo_2 = { scale = 1024, offset_y = 22, rot_y = 180 },
pickup_item_1 = {
scale = 944,
offset_y = 8,
rot_x = -45,
draws_at_pivot = true,
},
pickup_item_2 = { scale = 336, offset_y = 8 },
})