Shipped with TRX as data/trx/ship/games/tr4/scripts/lake.lua.
trx.events.on_game_start(function()
trx.items[16].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[33].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[34].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[35].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[70].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.items[71].properties.pickup_mode = trx.items.PickupMode.PLINTH_LOW
trx.objects.animating_16.properties.collidable = false
end)
require("tr4.inv_setup").apply({
key_item_2 = { scale = 1024, rot_x = -90 },
key_item_3 = { scale = 1024, rot_x = -90 },
puzzle_item_1 = { scale = 1280 },
puzzle_item_2 = { scale = 800, offset_y = 1 },
puzzle_item_3 = { scale = 800, offset_y = 1 },
puzzle_item_1_combo_1 = { scale = 384 },
puzzle_item_1_combo_2 = { scale = 1200 },
})