Shipped with TRX as data/trx/ship/games/tr2/scripts/floating.lua.
trx.events.on_game_start(function()
-- The level gives its second and third secret each other's sprite, so with
-- 3D pickups off the wrong dragon lies in each place. The models are right,
-- it's the sprites that are wrongly ordered.
trx.objects.swap_sprite(
trx.catalog.objects.secret_2,
trx.catalog.objects.secret_3
)
end)