Shipped with TRX as data/trx/ship/games/tr2/scripts/_game.lua.
trx.events.on_game_start(function()
trx.rules.set("music.supports_delay", true)
end)
require("common.water_color").declare({
order = { "pc_hardware", "pc_software", "ps1", "custom" },
modes = {
pc_hardware = "80E0FF",
pc_software = "AAAAFF",
-- stylua: ignore
ps1 = {
assault = "80FFFF", -- Lara's Home
wall = "B2E5E5", -- The Great Wall
boat = "CCFF80", -- Venice
venice = "CCFF80", -- Bartoli's Hideout
opera = "CCFF80", -- Opera House
rig = "80FFFF", -- Offshore Rig
platform = "80FFFF", -- Diving Area
unwater = "80FFFF", -- 40 Fathoms
keel = "80FFFF", -- Wreck of the Maria Doria
living = "80FFFF", -- Living Quarters
deck = "80FFFF", -- The Deck
skidoo = "B2E5E5", -- Tibetan Foothills
monastry = "80FFFF", -- Barkhang Monastery
catacomb = "80FFFF", -- Catacombs of the Talion
icecave = "80FFFF", -- Ice Palace
emprtomb = "CCFF99", -- Temple of Xian
floating = "CCFFCC", -- Floating Islands
xian = "CCFFCC", -- Dragon's Lair
house = "80FFFF", -- Home Sweet Home
},
},
})