TRX 1.7.1

Published on May 28, 2026 · all releases

  • added O_FLARE_ITEM.burn_time so custom levels and Lua scripts can change how long flares last ( #5544 )
    Example: trx.objects[trx.catalog.objects.flare_item].properties.burn_time = 1
  • changed Lua object and item properties to accept whole numbers for decimal values
  • changed Lua object access to support catalog names such as trx.objects.flare_item
  • fixed string-backed configuration settings having wrong values on first launch
  • fixed Puna crashing if there is no Lizard to summon present in the same room
  • fixed a potential crash when switching to games that have camera edit injections
  • fixed weapons gaining extra ammo after finishing a level (regression from 1.6)

TR2:

  • changed the FMV path resolution to prioritize .avi over .rpl

TR3:

  • changed the FMV path resolution to prioritize .avi over .rpl
  • fixed pickup aids appearing from hidden overlapping rooms

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