Published on Mar 11, 2026 ·
all releases
- fixed main.sfx resolution being enforced (regression from 1.3)
- fixed the microphone entering underwater mode too eagerly when
Microphone near Lara is enabled (
#5057
,
#4888
)
- fixed save counters sometimes drifting after dying and reloading (
#5054
, regression from TR1X 4.9 / TRX 1.0)
- fixed flare and gun flash being drawn with a water tint when in shallow water regardless of responsive tint option (
#5072
, regression from 1.2)
- fixed fade transitions using the wrong picture size when upscaling or borders are enabled (
#5081
, regression)
TR2:
- fixed guns as secret rewards not being converted to the equivalent ammo if Lara already has the gun
TR3:
- fixed reverb affecting inventory ring sounds (
#5056
)
- fixed Pause text color
- fixed the secret sound not playing in some installations, whereby
cdaudio.wad contains invalid track sizes (
#5049
)