TRX 1.10.1

Published on Aug 16, 2026 · all releases

UI

  • Changed the tab arrows to no longer vanish once the selection moved into the list below them
  • Fixed the controls key list jumping after switching to a tab with fewer keys (regression from 1.3)
  • Fixed the settings and controls dialog tabs ignoring rebound step left and step right keys
  • Fixed the settings dialogs scrolling their list back to the top when the selection moved up to the tabs
  • Fixed the water color setting staying editable while a PS1 water color preset was picked ( #6265 )

Options and menus

  • Changed the TR1 PC bars appearance to be named TR1, the bars being the ones both TR1 releases draw (Graphic Options → Bars → Bars appearance) ( #6260 )
  • Changed the PlayStation presets to place the health and air bars on the right, where the PlayStation releases put them ( #6261 )
  • Changed the PC presets to name the corners the health and air bars sit in, which they had been taking from the defaults
  • Fixed the TR1 PS1 preset picking the TR2 PS1 bars, where TR1 draws the same bars on both platforms ( #6260 )

Rendering

  • Fixed the water particles and the lightning bolts growing as the supersampling factor is raised, and following the resolution besides (regression from 1.10)
  • Fixed the sparks that keep a fixed size, such as ricochets, shrinking as the supersampling factor is raised (regression from 1.10)
  • Fixed the wireframe and debug portal lines thinning as the supersampling factor is raised (regression from 1.10)

Miscellaneous

  • Fixed the Cabin in Natla's Mines remaining visible after dropping to the floor (regression from 1.10)
  • Fixed flames not being drawn if TR4 is launched and the game is then switched to a different mod (regression from 1.10)
  • Fixed doors disappearing when seen from the far side of their doorway after loading a save (regression from 1.9)
  • Fixed breeze defaulting to being off in fresh installations (regression from 1.10)
  • Fixed Lara having the wrong state while grabbing a zipline (regression from 1.10)
  • Fixed key icons ignoring the active keyboard layout, which swapped Z and Y on QWERTZ ( #6257 )
  • Fixed the PS1 water color preset showing as unnamed text in The Lost Artefact and Golden Mask ( #6265 )
  • Fixed a lit flare's sparks hanging in the air in front of the camera while the binoculars are up ( #6269 )

Downloads