TR2X 1.3

Published on Jul 14, 2025 · all releases

Note
TR2X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • reworked scaler/sizer options
    • added an option to set the upscaling filter (Graphic settings → Rendering → Upscaling filter)
    • changed the "Sizer" option name to "Upscaling factor" (Graphic settings → Rendering → Upscaling factor)
    • changed the maximum upscaling factor from 4 to 8
    • changed the "Scaler" option name to "Borders" (Graphic settings → Rendering → Borders)
    • changed the border option to use nice square borders if the aspect mode is set to Any
    • greatly improved text and other UI rendering with upscaling turned on ( #1944 )
    • removed default bindings for the "Sizer" and the "Scaler" options ( #2853 )
    • changed screenshots to always produce images at desktop resolution
  • added French translation
  • added Gaelic translation
  • added Italian translation to the installer
  • added dedicated British English translation ( #3212 )
  • added the ability to advance individual frames to the photo mode
  • added the ability to skip end game credits ( #3266 )
  • added the ability to hide specific game settings ( #3242 )
  • added the ability to cycle UI tabs with sidestep keys ( #3272 )
  • added the ability to change the health bar color for allies, defaulting to green ( #3005 )
  • added the ability to skip consecutive credit images by holding the action / escape keys
  • added the ability to cycle between a list of predefined Lara poses in the photo mode
  • added the ability to use the dev console during FMVs
  • added a new easter egg command
  • added a /lighting console command to let the player turn lighting system on/off
  • added an /immune console command to make Lara impervious to damage
  • added an option to have dynamic lights generated by flames (Graphic options → Visuals → Fire lighting) ( #3336 )
  • added missing weapons to Lara's Home, Home Sweet Home and Nightmare in Vegas (for the weapons cheat) ( #3360 )
  • added the ability in custom levels to use the bear, wolf and ice warrior monk from The Golden Mask in the same level as spiders and other monks
  • added an option to use TR1 snappy swim turn behaviour (Gameplay settings → Controls → Smooth swimming) ( #3387 )
  • added an option to disable underwater twist (Gameplay settings → Controls → Underwater roll) ( #3388 )
  • added an option to disable jump twist and swan-dive roll (Gameplay settings → Controls → Jump twists) ( #3388 )
  • added an option to control responsive jumping lock behaviour (Gameplay settings → Controls → Jump lock mode) ( #3389 )
  • added an option to display level counter in the statistics dialog (Graphic options → UI → Level counter) ( #1087 )
  • added an option to control playing of certain animation sound effects such as doors when underwater (Sound options → Underwater animation SFX) ( #3385 )
  • added an option to choose between original TR1, original TR2 or unrestricted look modes (Gameplay settings → Controls → Look mode) ( #3403 )
  • added an option to make the quick gun equip keys also holster the active gun (Gameplay settings → UI → Quick gun keys) ( #828 )
  • added an option to allow the audio to mute when the game is out of focus (Sound options → Mute audio when focus lost, #3333 )
  • added an option to control texture filter for UI alone (Graphic options → Rendering → UI filter)
  • added a 16:10 aspect ratio to the Aspect mode option (Graphic options → Rendering → Aspect mode)
  • added an inverted look camera option (Gameplay settings → Controls → Inverted look) ( #3403 )
  • added missing end of level statistic screens to Home Sweet Home and Kingdom ( #2682 )
  • added an option to control whether or not Lara reverts to pistols when going from one level to another (Gameplay settings → General → Remember guns between levels) ( #3455 )
  • ⚠️ changed game flow logic for a level that follows one that removed Lara's guns e.g. Diving Area: re-adding pistols now needs to be done in the game flow file, similar to Atlantis in TR1
  • changed statistics details mode to be placed in the UI section
  • changed controls dialog to remember the player's preferred input method
  • changed UI to show icons relevant to the chosen input method
  • changed death timer skip to only trigger with Action and Inventory keys
  • changed the examine dialog to be close-able with Look button ( #3225 )
  • changed some settings to be hidden when they're only applicable to specific games or custom levels ( #3242 )
  • changed some settings to be dimmed when they're not taking effect due to other settings ( #3166 )
  • changed photo mode help dialog to show icons for inputs
  • changed settings to retain their active position until exiting to title or starting a new level ( #3271 )
  • changed the dev console to accept compound characters ( #2938 )
  • changed the item duplication glitch fix to be on by default
  • changed the Bartoli's Hideout sunset effect to also apply to skybox lighting ( #1617 )
  • changed /secret give and /secret take to give or take all valid secrets when no index is specified
  • fixed inventory screen carpet background texture stretched on non-4:3 aspect ratios ( #2022 )
  • fixed picked up guns not appearing in holsters / on Lara's back ( #1588 )
  • fixed room 134 in Opera House having wrong textures ( #3142 )
  • fixed room 136 in Opera House not having water ( #3214 )
  • fixed Lara not saying 'aha' when picking up the secret in Lara's Home ( #3103 )
  • fixed Lara not drawing weapons with quick draw hotkeys if that was her last equipped weapon ( #828 )
  • fixed Lara not drawing weapons other than pistols and Shotgun with draw key if she didn't have any weapons ( #828 )
  • fixed Lara using flares only once when holding the flare key ( #2062 , regression from 0.3)
  • fixed Lara defaulting to pistols when starting Diving Area, if the player has not collected them in Offshore Rig ( #828 )
  • fixed missing zipline sound in Home Sweet Home ( #3102 )
  • fixed flare count getting corrupt on save/load if Lara had more than 255 flares ( #1592 )
  • fixed title screen background not updating aspect ratio when moving fullscreen window between monitors ( #2842 )
  • fixed title screen background and credit images stretching when using very wide resolutions ( #2001 )
  • fixed certain commands (such as /load or /play) not working as expected while in the key use inventory screen ( #3338 )
  • fixed Lara able to schedule an interaction with a detonator when it's in use ( #3349 )
  • fixed Lara not saying 'no' near gong or detonator when applicable ( #3337 )
  • fixed Lara saying 'no' near receptacles after loading a game ( #1603 )
  • fixed Lara saying 'no' near receptacles when using guns, medikits or flares ( #1601 )
  • fixed Lara being able to permanently discard a key item if she gets pushed on the exact frame she interact with a receptacle ( #3398 )
  • fixed key items getting consumed at the start of the interaction with receptacles ( #3399 )
  • fixed the Bartoli's Hideout sunset effect being reset after reloading a save ( #1617 )
  • fixed the shotgun sound at the end of the shower cutscene in Home Sweet Home being cut off when the credits start ( #1579 )
  • fixed the camera being partially inside the wall at the end of the Home Sweet Home shower cutscene ( #3370 )
  • fixed the boat veering if Lara looks left or right when driving ( #3409 )
  • fixed Lara not equipping a weapon chosen from inventory if it is the last weapon used ( #3457 )
  • fixed Stopwatch label in Gym not appearing when holding arrows during inventory spin-out ( #3460 )
  • fixed incorrectly shaded sprites ( #3476 , regression from 1.0)
  • fixed being able to deselect the passport in the game over screen ( #3381 , regression from 1.0)
  • fixed Lara getting stuck in the fly cheat in rare circumstances ( #3392 , regression from 0.3)
  • fixed hostile snowmobiles only shooting one gun ( #3478 , regression from 0.8)
  • fixed support for >3 secret dragons in custom levels ( #3415 , regression from 1.2)
  • fixed level select picking one level ahead of the one chosen if the gym is disabled ( #3446 , regression from 1.0)
  • fixed Lara's holsters resetting at times to incorrect meshes when using the fly cheat ( #3451 , regression from 0.3)
  • fixed a possible soft lock when saving the game after killing the last boss in Home Sweet Home ( #3470 , regression from 1.2)
  • fixed the /play command starting the level with wrong items sometimes ( #3147 , regression from 1.1)
  • fixed the /play command starting Gym in The Golden Mask (this level is not working correctly with TR2G's main.sfx)
  • fixed the /tp command breaking the photo mode
  • fixed the /tp command misbehaving when giving fractional coordinates
  • fixed the /play command not stopping active music when used to play Venice ( #3469 , regression from 0.8)
  • fixed Lara being affected by the /kill command if monks have been angered ( #3492 , regression from 1.0)
  • improved performance when resizing the window
  • improved support for >3 secret dragons in custom levels up to 16 dragons
  • improved the /tp command to orient Lara towards keyholes and doors
  • improved handling of animation sound effects when in shallow water ( #3385 )
  • improved error messages for game flow and string edit mistakes to include path of the problematic file
  • removed config tool (we have ingame setting dialogs now)
  • removed the limit of 10 dynamic lights per frame ( #3384 )
  • removed the gym_enabled game flow property

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