TR2X 1.3.2

Published on Jul 20, 2025 · all releases

Note
TR2X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • fixed audio playback with CDAudio backend in cutscenes ( #2593 )
  • fixed sprites having thick borders depending on viewing angle ( #3549 , regression from 1.3)
  • fixed savegame scanner only seeing all-lowercase file names ( #3518 , regression from 1.0)
  • fixed dynamic fire light being generated despite the flame object not being present in the level ( #3539 , regression from 1.3)
  • fixed harpoons disappearing if used near inactive/invisible enemies ( #3546 , regression from 1.3)
  • fixed the first camera frame when starting or loading a level being inaccurate ( #3537 , regression from 1.2.2)

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