TR2X 0.8

Published on Jan 01, 2025 · all releases

Note
TR2X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • completed decompilation efforts – TR2X.dll is gone, Tomb2.exe no longer needed ( #1694 )
  • added the ability to set user-defined FOV (no UI for it yet) ( #2177 )
  • added the ability to turn FMVs off ( #2110 )
  • added an option to use PS1 contrast levels, available under F8 ( #1646 )
  • added an option to use TR3+ side steps ( #2111 )
  • added an option to allow disabling the developer console ( #2063 )
  • added an optional fix for the QWOP glitch ( #2122 )
  • added an optional fix for the step glitch, where Lara can be pushed into walls ( #2124 )
  • added an optional fix for drawing a free flare during the underwater pickup animation ( #2123 )
  • added an optional fix for Lara drifting into walls when collecting underwater items ( #2096 )
  • added an option to control how music is played while underwater ( #1937 )
  • added an optional demo number argument to the /demo command
  • added an option to set the bar scaling (no UI for it yet) ( #1636 )
  • added an option to set the text scaling (no UI for it yet) ( #1636 )
  • changed demo to be interrupted only by esc or action keys
  • changed the turbo cheat to also affect ingame timer ( #2167 )
  • fixed health bar and air bar scaling ( #2149 )
  • fixed text being stretched on non-4:3 aspect ratios ( #2012 )
  • fixed Lara prioritising throwing a spent flare while mid-air, so to avoid missing ledge grabs ( #1989 )
  • fixed Lara at times not being able to jump immediately after going from her walking to running animation ( #1587 )
  • fixed bubbles spawning from flares if Lara is in shallow water ( #1590 )
  • fixed flare sound effects not always playing when Lara is in shallow water ( #1590 )
  • fixed looking forward too far causing an upside down camera frame ( #1594 )
  • fixed music not playing if triggered while the game is muted, but the volume is then increased ( #2170 )
  • fixed game FOV being interpreted as horizontal ( #2002 )
  • fixed the inventory up arrow at times overlapping the health bar ( #2180 )
  • fixed software renderer not applying underwater tint ( #2066 , regression from 0.7)
  • fixed some enemies not looking at Lara ( #2080 , regression from 0.6)
  • fixed the camera getting stuck at the start of Home Sweet Home ( #2129 , regression from 0.7)
  • fixed assault course timer not paused in the inventory ( #2153 , regression from 0.6)
  • fixed Lara spawning air bubbles above water surfaces during the fly cheat ( #2115 , regression from 0.3)
  • fixed demos playing too eagerly ( #2068 , regression from 0.3)
  • fixed Lara sometimes being unable to use switches ( #2184 , regression from 0.6)
  • fixed Lara interacting with airlock switches in unexpected ways ( #2186 , regression from 0.6)
  • improved the animation of Lara's braid ( #2094 )

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