TR1X 4.5

Published on Oct 08, 2024 · all releases

Note
TR1X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • added a photo mode feature ( #1669 )
  • added /sfx command
  • added /nextlevel alias to /endlevel console command
  • added /quit alias to /exit console command
  • added an option to toggle the in-game UI, such as healthbars and ammo text ( #1656 )
  • added the ability to cycle through console prompt history ( #1571 )
  • added Lara's exit-water-to-medium-height animation from TR2+ ( #1538 )
  • changed the easter egg console command to pack more punch
  • changed /set console command to do fuzzy matching (LostArtefacts/libtrx #38 )
  • fixed console caret position off by a couple of pixels (regression from 3.0)
  • fixed holding a key when closing the console registering as a game input (regression from 3.0)
  • fixed ability to crash the game with extreme FOV values (regression from 0.9)
  • fixed double "Fly mode enabled" message when using /fly console command (regression from 4.0)
  • fixed crash in the /set console command (regression from 4.4)
  • fixed toggling fullscreen not always saving (regression from 4.4)
  • fixed altering fov with /set not being immediately respected ( #1547 )
  • fixed main menu music volume when exiting while underwater with certain music settings ( #1540 , regression from 4.4)
  • fixed /kill command unable to target a special object
  • fixed really fast typing in console sometimes losing the first input (regression from 4.4)
  • fixed Lara's head not matching the braid if in use when she is killed by the T-rex ( #1549 )
  • fixed /endlevel displaying a success message in the title screen
  • fixed Story So Far feature looping cutscenes forever ( #1551 , regression from 4.4)
  • fixed a rare crash related to the camera that could affect custom levels ( #1671 )
  • fixed a bug when saving and loading when picking up an item or using a switch with animated interactions enabled ( #1546 )
  • fixed a bug where Lara was stuck for a long time in an animated interactions if pushed ( #1687 )
  • improved object name matching in console commands to work like TR2X
  • improved vertex movement when looking through water portals even more ( #1493 )
  • improved console commands targeting creatures and pickups ( #1667 )
  • removed dedicated camera reset button in favor of pressing the look button ( #1658 )

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