Published on Oct 08, 2024 ·
all releases
TR1X was a separate project before the engines
merged into TRX 1.0. This changelog is kept for reference and is no
longer updated.
- added a photo mode feature (
#1669
)
- added
/sfx command
- added
/nextlevel alias to /endlevel console command
- added
/quit alias to /exit console command
- added an option to toggle the in-game UI, such as healthbars and ammo text (
#1656
)
- added the ability to cycle through console prompt history (
#1571
)
- added Lara's exit-water-to-medium-height animation from TR2+ (
#1538
)
- changed the easter egg console command to pack more punch
- changed
/set console command to do fuzzy matching (LostArtefacts/libtrx
#38
)
- fixed console caret position off by a couple of pixels (regression from 3.0)
- fixed holding a key when closing the console registering as a game input (regression from 3.0)
- fixed ability to crash the game with extreme FOV values (regression from 0.9)
- fixed double "Fly mode enabled" message when using
/fly console command (regression from 4.0)
- fixed crash in the
/set console command (regression from 4.4)
- fixed toggling fullscreen not always saving (regression from 4.4)
- fixed altering fov with
/set not being immediately respected (
#1547
)
- fixed main menu music volume when exiting while underwater with certain music settings (
#1540
, regression from 4.4)
- fixed
/kill command unable to target a special object
- fixed really fast typing in console sometimes losing the first input (regression from 4.4)
- fixed Lara's head not matching the braid if in use when she is killed by the T-rex (
#1549
)
- fixed
/endlevel displaying a success message in the title screen
- fixed Story So Far feature looping cutscenes forever (
#1551
, regression from 4.4)
- fixed a rare crash related to the camera that could affect custom levels (
#1671
)
- fixed a bug when saving and loading when picking up an item or using a switch with animated interactions enabled (
#1546
)
- fixed a bug where Lara was stuck for a long time in an animated interactions if pushed (
#1687
)
- improved object name matching in console commands to work like TR2X
- improved vertex movement when looking through water portals even more (
#1493
)
- improved console commands targeting creatures and pickups (
#1667
)
- removed dedicated camera reset button in favor of pressing the look button (
#1658
)