Release 2.8

Published on May 04, 2022 · all releases

Note
TR1X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • added the option to pause sound in the inventory screen ( #309 )
  • added level selection to the load game menu ( #197 )
  • added the ability to pick up multiple items at once with walk to items enabled ( #505 )
  • added the ability to skip pictures during fade animation ( #510 )
  • added a cheat to increase the game speed ( #135 )
  • added a matrix stack overflow error check and message if GetRoomBounds runs infinitely ( #506 )
  • added ability to turn off trex collision ( #437 )
  • changed the savegame dialog to remember the user's requested slot number ( #514 )
  • changed the new game dialog to always fall back to new game
  • fixed ghost margins during fade animation on HiDPI screens ( #438 )
  • fixed music rolling over to the main menu if main menu music disabled ( #490 )
  • fixed Unfinished Business gameflow not using basic / detailed stats strings ( #497 , regression from 2.7)
  • fixed picking up multiple underwater pickups with walk to items enabled ( #500 )
  • fixed incorrect Lara health when restarting a level
  • fixed pushables breaking with flipped rooms when loading a save ( #496 , regression from 2.6)
  • fixed pictures displayed before starting a level causing a black screen (custom levels only)
  • fixed underwater caustics animating at 2x speed ( #109 )
  • fixed new game plus infinite ammo carrying over to a loaded game ( #535 , regression from 2.6)

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