Published on May 04, 2022 ·
all releases
TR1X was a separate project before the engines
merged into TRX 1.0. This changelog is kept for reference and is no
longer updated.
- added the option to pause sound in the inventory screen (
#309
)
- added level selection to the load game menu (
#197
)
- added the ability to pick up multiple items at once with walk to items enabled (
#505
)
- added the ability to skip pictures during fade animation (
#510
)
- added a cheat to increase the game speed (
#135
)
- added a matrix stack overflow error check and message if GetRoomBounds runs infinitely (
#506
)
- added ability to turn off trex collision (
#437
)
- changed the savegame dialog to remember the user's requested slot number (
#514
)
- changed the new game dialog to always fall back to new game
- fixed ghost margins during fade animation on HiDPI screens (
#438
)
- fixed music rolling over to the main menu if main menu music disabled (
#490
)
- fixed Unfinished Business gameflow not using basic / detailed stats strings (
#497
, regression from 2.7)
- fixed picking up multiple underwater pickups with walk to items enabled (
#500
)
- fixed incorrect Lara health when restarting a level
- fixed pushables breaking with flipped rooms when loading a save (
#496
, regression from 2.6)
- fixed pictures displayed before starting a level causing a black screen (custom levels only)
- fixed underwater caustics animating at 2x speed (
#109
)
- fixed new game plus infinite ammo carrying over to a loaded game (
#535
, regression from 2.6)