Published on Oct 19, 2022 ·
all releases
TR1X was a separate project before the engines
merged into TRX 1.0. This changelog is kept for reference and is no
longer updated.
- added a .NET-based configuration tool (
#633
)
- added graphics effects, lava emitters, flame emitters, and waterfalls to the savegame so they now persist on load (
#418
)
- added an option to turn off sound effect pitching (
#625
)
- changed passport to highlight latest save at game start (
#618
)
- fixed some sound effects playing in the inventory when disable_music_in_inventory is true (
#486
)
- fixed underwater currents breaking in rare cases (
#127
)
- fixed gameflow option remove_guns preventing weapon pickups in rare situations (
#611
)
- fixed gameflow option remove_scions causing Lara to equip weapons even if she has none (
#605
)
- added gameflow option remove_ammo to remove all shotgun, magnum and uzi ammo from the inventory on level start (
#599
)
- added gameflow option remove_medipacks to remove all medi packs from the inventory on level start (
#599
)
- improved the UI frame drawing, it will now look consistent across all resolutions and no longer have gaps between the lines
- fixed bridge item in City of Khamoon being incorrectly raised (
#627
)
- fixed Lara firing blanks indefinitely when she doesn't have pistols and is out of ammo on non-pistol weapons (
#629
)