Release 2.11

Published on Oct 19, 2022 · all releases

Note
TR1X was a separate project before the engines merged into TRX 1.0. This changelog is kept for reference and is no longer updated.
  • added a .NET-based configuration tool ( #633 )
  • added graphics effects, lava emitters, flame emitters, and waterfalls to the savegame so they now persist on load ( #418 )
  • added an option to turn off sound effect pitching ( #625 )
  • changed passport to highlight latest save at game start ( #618 )
  • fixed some sound effects playing in the inventory when disable_music_in_inventory is true ( #486 )
  • fixed underwater currents breaking in rare cases ( #127 )
  • fixed gameflow option remove_guns preventing weapon pickups in rare situations ( #611 )
  • fixed gameflow option remove_scions causing Lara to equip weapons even if she has none ( #605 )
  • added gameflow option remove_ammo to remove all shotgun, magnum and uzi ammo from the inventory on level start ( #599 )
  • added gameflow option remove_medipacks to remove all medi packs from the inventory on level start ( #599 )
  • improved the UI frame drawing, it will now look consistent across all resolutions and no longer have gaps between the lines
  • fixed bridge item in City of Khamoon being incorrectly raised ( #627 )
  • fixed Lara firing blanks indefinitely when she doesn't have pistols and is out of ammo on non-pistol weapons ( #629 )

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